harmony/harmony-rs/harmony_tui/src/lib.rs
Jean-Gabriel Gill-Couture 134f2b78d6 feat(tui): add panic logging and improve event handling
- Integrate `log_panics` for better error tracking in TUI.
- Enhance score interpretation result handling with async task management.
- Improve layout consistency in the UI rendering process.
2025-02-04 14:44:03 -05:00

203 lines
6.6 KiB
Rust

mod ratatui_utils;
mod widget;
use log::{debug, error, info};
use tokio::sync::mpsc;
use tokio_stream::StreamExt;
use tui_logger::{TuiWidgetEvent, TuiWidgetState};
use widget::{help::HelpWidget, score::ScoreListWidget};
use std::{panic, sync::Arc, time::Duration};
use crossterm::event::{Event, EventStream, KeyCode, KeyEventKind};
use harmony::{maestro::Maestro, score::Score};
use ratatui::{
self, Frame,
layout::{Constraint, Layout, Position},
style::{Color, Style},
widgets::{Block, Borders, ListItem},
};
pub mod tui {
// Export any necessary modules or types from the internal tui module
}
/// Initializes the terminal UI with the provided Maestro instance.
///
/// # Arguments
///
/// * `maestro` - A reference to the Maestro instance containing registered scores.
///
/// # Example
///
/// ```rust
/// use harmony;
/// use harmony_tui::init;
///
/// #[harmony::main]
/// pub async fn main(maestro: harmony::Maestro) {
/// maestro.register(DeploymentScore::new("nginx-test", "nginx"));
/// maestro.register(OKDLoadBalancerScore::new(&maestro.inventory, &maestro.topology));
/// // Register other scores as needed
///
/// init(maestro).await.unwrap();
/// }
/// ```
pub async fn init(maestro: Maestro) -> Result<(), Box<dyn std::error::Error>> {
HarmonyTUI::new(maestro).init().await
}
pub struct HarmonyTUI {
score: ScoreListWidget,
should_quit: bool,
tui_state: TuiWidgetState,
}
#[derive(Debug)]
enum HarmonyTuiEvent {
LaunchScore(ScoreItem),
}
impl HarmonyTUI {
pub fn new(maestro: Maestro) -> Self {
let maestro = Arc::new(maestro);
let (handle, sender) = Self::start_channel(maestro.clone());
let score = ScoreListWidget::new(Self::scores_list(&maestro), sender);
HarmonyTUI {
should_quit: false,
score,
tui_state: TuiWidgetState::new(),
}
}
fn start_channel(
maestro: Arc<Maestro>,
) -> (tokio::task::JoinHandle<()>, mpsc::Sender<HarmonyTuiEvent>) {
let (sender, mut receiver) = mpsc::channel::<HarmonyTuiEvent>(32);
let handle = tokio::spawn(async move {
info!("Starting message channel receiver loop");
while let Some(event) = receiver.recv().await {
info!("Received event {event:#?}");
match event {
HarmonyTuiEvent::LaunchScore(score_item) => {
let maestro = maestro.clone();
let interpretation_result =
tokio::spawn(async move { maestro.interpret(score_item.0).await })
.await;
match interpretation_result {
Ok(success) => info!("Score execution successful {success:?}"),
Err(e) => {
error!("Score execution failed {:#?}", e);
}
}
}
}
}
info!("STOPPING message channel receiver loop");
});
(handle, sender)
}
pub async fn init(mut self) -> Result<(), Box<dyn std::error::Error>> {
// Set max_log_level to Trace
tui_logger::init_logger(log::LevelFilter::Info).unwrap();
// Set default level for unknown targets to Trace
tui_logger::set_default_level(log::LevelFilter::Info);
tui_logger::set_log_file("harmony.log").unwrap();
color_eyre::install()?;
let mut terminal = ratatui::init();
log_panics::init();
terminal.hide_cursor()?;
// TODO improve performance here
// Refreshing the entire terminal 10 times a second does not seem very smart
let period = Duration::from_secs_f32(1.0 / 10.0);
let mut interval = tokio::time::interval(period);
let mut events = EventStream::new();
while !self.should_quit {
tokio::select! {
_ = interval.tick() => { terminal.draw(|frame| self.render(frame))?; },
Some(Ok(event)) = events.next() => self.handle_event(&event).await,
}
}
ratatui::restore();
Ok(())
}
fn render(&self, frame: &mut Frame) {
let size = frame.area();
frame.set_cursor_position(Position::new(size.x / 2, size.y / 2));
let [app_area, help_area] =
Layout::vertical([Constraint::Percentage(100), Constraint::Min(4)]).areas(frame.area());
let help_block = Block::default().borders(Borders::TOP);
frame.render_widget(&help_block, help_area);
frame.render_widget(HelpWidget::new(), help_block.inner(help_area));
let [list_area, output_area] =
Layout::horizontal([Constraint::Min(30), Constraint::Percentage(100)]).areas(app_area);
let block = Block::default().borders(Borders::RIGHT);
frame.render_widget(&block, list_area);
self.score.render(list_area, frame);
let tui_logger = tui_logger::TuiLoggerWidget::default()
.style_error(Style::default().fg(Color::Red))
.style_warn(Style::default().fg(Color::LightRed))
.style_info(Style::default().fg(Color::LightGreen))
.style_debug(Style::default().fg(Color::Gray))
.style_trace(Style::default().fg(Color::Gray))
.state(&self.tui_state);
frame.render_widget(tui_logger, output_area)
}
fn scores_list(maestro: &Maestro) -> Vec<ScoreItem> {
let scores = maestro.scores();
let scores_read = scores.read().expect("Should be able to read scores");
scores_read
.iter()
.map(|s| ScoreItem(s.clone_box()))
.collect()
}
async fn handle_event(&mut self, event: &Event) {
debug!("Got event {event:?}");
if let Event::Key(key) = event {
if key.kind == KeyEventKind::Press {
match key.code {
KeyCode::Char('q') | KeyCode::Esc => self.should_quit = true,
KeyCode::PageUp => self.tui_state.transition(TuiWidgetEvent::PrevPageKey),
KeyCode::PageDown => self.tui_state.transition(TuiWidgetEvent::NextPageKey),
KeyCode::Char('G') | KeyCode::End => {
self.tui_state.transition(TuiWidgetEvent::EscapeKey)
}
_ => self.score.handle_event(event).await,
}
}
}
}
}
#[derive(Debug)]
struct ScoreItem(Box<dyn Score>);
impl ScoreItem {
pub fn clone(&self) -> Self {
Self(self.0.clone_box())
}
}
impl Into<ListItem<'_>> for &ScoreItem {
fn into(self) -> ListItem<'static> {
ListItem::new(self.0.name())
}
}