chore: Reorganize file tree for easier onboarding. Rust project now at the root for simple git clone && cargo run

This commit is contained in:
2025-02-12 15:32:59 -05:00
parent 83b4efd625
commit 96bbef8195
144 changed files with 0 additions and 32 deletions

205
harmony_tui/src/lib.rs Normal file
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mod ratatui_utils;
mod widget;
use log::{debug, error, info};
use tokio::sync::mpsc;
use tokio_stream::StreamExt;
use tui_logger::{TuiWidgetEvent, TuiWidgetState};
use widget::{help::HelpWidget, score::ScoreListWidget};
use std::{panic, sync::Arc, time::Duration};
use crossterm::event::{Event, EventStream, KeyCode, KeyEventKind};
use harmony::{maestro::Maestro, score::Score};
use ratatui::{
self, Frame,
layout::{Constraint, Layout, Position},
style::{Color, Style},
widgets::{Block, Borders, ListItem},
};
pub mod tui {
// Export any necessary modules or types from the internal tui module
}
/// Initializes the terminal UI with the provided Maestro instance.
///
/// # Arguments
///
/// * `maestro` - A reference to the Maestro instance containing registered scores.
///
/// # Example
///
/// ```rust
/// use harmony;
/// use harmony_tui::init;
///
/// #[harmony::main]
/// pub async fn main(maestro: harmony::Maestro) {
/// maestro.register(DeploymentScore::new("nginx-test", "nginx"));
/// maestro.register(OKDLoadBalancerScore::new(&maestro.inventory, &maestro.topology));
/// // Register other scores as needed
///
/// init(maestro).await.unwrap();
/// }
/// ```
pub async fn init(maestro: Maestro) -> Result<(), Box<dyn std::error::Error>> {
HarmonyTUI::new(maestro).init().await
}
pub struct HarmonyTUI {
score: ScoreListWidget,
should_quit: bool,
tui_state: TuiWidgetState,
}
#[derive(Debug)]
enum HarmonyTuiEvent {
LaunchScore(ScoreItem),
}
impl HarmonyTUI {
pub fn new(maestro: Maestro) -> Self {
let maestro = Arc::new(maestro);
let (_handle, sender) = Self::start_channel(maestro.clone());
let score = ScoreListWidget::new(Self::scores_list(&maestro), sender);
HarmonyTUI {
should_quit: false,
score,
tui_state: TuiWidgetState::new(),
}
}
fn start_channel(
maestro: Arc<Maestro>,
) -> (tokio::task::JoinHandle<()>, mpsc::Sender<HarmonyTuiEvent>) {
let (sender, mut receiver) = mpsc::channel::<HarmonyTuiEvent>(32);
let handle = tokio::spawn(async move {
info!("Starting message channel receiver loop");
while let Some(event) = receiver.recv().await {
info!("Received event {event:#?}");
match event {
HarmonyTuiEvent::LaunchScore(score_item) => {
let maestro = maestro.clone();
let joinhandle_result =
tokio::spawn(async move { maestro.interpret(score_item.0).await })
.await;
match joinhandle_result {
Ok(interpretation_result) => match interpretation_result {
Ok(success) => info!("Score execution successful {success:?}"),
Err(error) => error!("Score failed {error:?}"),
},
Err(joinhandle_failure) => {
error!("Score execution TASK FAILED! {:#?}", joinhandle_failure);
}
}
}
}
}
info!("STOPPING message channel receiver loop");
});
(handle, sender)
}
pub async fn init(mut self) -> Result<(), Box<dyn std::error::Error>> {
// Set max_log_level to Trace
tui_logger::init_logger(log::LevelFilter::Info).unwrap();
// Set default level for unknown targets to Trace
tui_logger::set_default_level(log::LevelFilter::Info);
tui_logger::set_log_file("harmony.log").unwrap();
color_eyre::install()?;
let mut terminal = ratatui::init();
log_panics::init();
terminal.hide_cursor()?;
// TODO improve performance here
// Refreshing the entire terminal 10 times a second does not seem very smart
let period = Duration::from_secs_f32(1.0 / 10.0);
let mut interval = tokio::time::interval(period);
let mut events = EventStream::new();
while !self.should_quit {
tokio::select! {
_ = interval.tick() => { terminal.draw(|frame| self.render(frame))?; },
Some(Ok(event)) = events.next() => self.handle_event(&event).await,
}
}
ratatui::restore();
Ok(())
}
fn render(&self, frame: &mut Frame) {
let size = frame.area();
frame.set_cursor_position(Position::new(size.x / 2, size.y / 2));
let [app_area, help_area] =
Layout::vertical([Constraint::Percentage(100), Constraint::Min(4)]).areas(frame.area());
let help_block = Block::default().borders(Borders::TOP);
frame.render_widget(&help_block, help_area);
frame.render_widget(HelpWidget::new(), help_block.inner(help_area));
let [list_area, output_area] =
Layout::horizontal([Constraint::Min(30), Constraint::Percentage(100)]).areas(app_area);
let block = Block::default().borders(Borders::RIGHT);
frame.render_widget(&block, list_area);
self.score.render(list_area, frame);
let tui_logger = tui_logger::TuiLoggerWidget::default()
.style_error(Style::default().fg(Color::Red))
.style_warn(Style::default().fg(Color::LightRed))
.style_info(Style::default().fg(Color::LightGreen))
.style_debug(Style::default().fg(Color::Gray))
.style_trace(Style::default().fg(Color::Gray))
.state(&self.tui_state);
frame.render_widget(tui_logger, output_area)
}
fn scores_list(maestro: &Maestro) -> Vec<ScoreItem> {
let scores = maestro.scores();
let scores_read = scores.read().expect("Should be able to read scores");
scores_read
.iter()
.map(|s| ScoreItem(s.clone_box()))
.collect()
}
async fn handle_event(&mut self, event: &Event) {
debug!("Got event {event:?}");
if let Event::Key(key) = event {
if key.kind == KeyEventKind::Press {
match key.code {
KeyCode::Char('q') | KeyCode::Esc => self.should_quit = true,
KeyCode::PageUp => self.tui_state.transition(TuiWidgetEvent::PrevPageKey),
KeyCode::PageDown => self.tui_state.transition(TuiWidgetEvent::NextPageKey),
KeyCode::Char('G') | KeyCode::End => {
self.tui_state.transition(TuiWidgetEvent::EscapeKey)
}
_ => self.score.handle_event(event).await,
}
}
}
}
}
#[derive(Debug)]
struct ScoreItem(Box<dyn Score>);
impl ScoreItem {
pub fn clone(&self) -> Self {
Self(self.0.clone_box())
}
}
impl Into<ListItem<'_>> for &ScoreItem {
fn into(self) -> ListItem<'static> {
ListItem::new(self.0.name())
}
}

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use ratatui::layout::{Constraint, Flex, Layout, Rect};
/// Centers a [`Rect`] within another [`Rect`] using the provided [`Constraint`]s.
///
/// # Examples
///
/// ```rust
/// use ratatui::layout::{Constraint, Rect};
///
/// let area = Rect::new(0, 0, 100, 100);
/// let horizontal = Constraint::Percentage(20);
/// let vertical = Constraint::Percentage(30);
///
/// let centered = center(area, horizontal, vertical);
/// ```
pub(crate) fn center(area: Rect, horizontal: Constraint, vertical: Constraint) -> Rect {
let [area] = Layout::horizontal([horizontal])
.flex(Flex::Center)
.areas(area);
let [area] = Layout::vertical([vertical]).flex(Flex::Center).areas(area);
area
}

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use ratatui::widgets::{Paragraph, Widget, Wrap};
pub(crate) struct HelpWidget;
impl HelpWidget {
pub(crate) fn new() -> Self {
Self
}
}
impl Widget for HelpWidget {
fn render(self, area: ratatui::prelude::Rect, buf: &mut ratatui::prelude::Buffer)
where
Self: Sized,
{
let text = Paragraph::new("Usage => q/Esc: Quit | j/↑ :Select UP | k/↓: Select Down | Enter: Launch Score\nPageUp/PageDown: Scroll Logs | Shift+G/End: Logs bottom")
.centered()
.wrap(Wrap { trim: false });
Widget::render(text, area, buf)
}
}

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pub mod help;
pub mod score;

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use std::sync::{Arc, RwLock};
use crossterm::event::{Event, KeyCode, KeyEventKind};
use log::{info, warn};
use ratatui::{
Frame,
layout::Rect,
style::{Style, Stylize},
widgets::{List, ListState, StatefulWidget, Widget},
};
use tokio::sync::mpsc;
use crate::{HarmonyTuiEvent, ScoreItem};
#[derive(Debug)]
enum ExecutionState {
INITIATED,
RUNNING,
CANCELED,
}
#[derive(Debug)]
struct Execution {
state: ExecutionState,
score: ScoreItem,
}
#[derive(Debug)]
pub(crate) struct ScoreListWidget {
list_state: Arc<RwLock<ListState>>,
scores: Vec<ScoreItem>,
execution: Option<Execution>,
execution_history: Vec<Execution>,
sender: mpsc::Sender<HarmonyTuiEvent>,
}
impl ScoreListWidget {
pub(crate) fn new(scores: Vec<ScoreItem>, sender: mpsc::Sender<HarmonyTuiEvent>) -> Self {
let mut list_state = ListState::default();
list_state.select_first();
let list_state = Arc::new(RwLock::new(list_state));
Self {
scores,
list_state,
execution: None,
execution_history: vec![],
sender,
}
}
pub(crate) fn launch_execution(&mut self) {
let list_read = self.list_state.read().unwrap();
if let Some(index) = list_read.selected() {
let score = self
.scores
.get(index)
.expect("List state should always match with internal Vec");
self.execution = Some(Execution {
state: ExecutionState::INITIATED,
score: score.clone(),
});
info!("{:#?}\n\nConfirm Execution (Press y/n)", score.0);
} else {
warn!("No Score selected, nothing to launch");
}
}
pub(crate) fn scroll_down(&self) {
self.list_state.write().unwrap().scroll_down_by(1);
}
pub(crate) fn scroll_up(&self) {
self.list_state.write().unwrap().scroll_up_by(1);
}
pub(crate) fn render(&self, area: Rect, frame: &mut Frame) {
frame.render_widget(self, area);
}
fn clear_execution(&mut self) {
match self.execution.take() {
Some(execution) => {
self.execution_history.push(execution);
}
None => warn!("Should never clear execution when no execution exists"),
}
}
pub(crate) async fn confirm(&mut self, confirm: bool) {
if let Some(execution) = &mut self.execution {
match confirm {
true => {
execution.state = ExecutionState::RUNNING;
info!("Launch execution {:?}", execution);
self.sender
.send(HarmonyTuiEvent::LaunchScore(execution.score.clone()))
.await
.expect("Should be able to send message");
}
false => {
execution.state = ExecutionState::CANCELED;
info!("Execution cancelled");
self.clear_execution();
}
}
}
}
pub(crate) async fn handle_event(&mut self, event: &Event) {
if let Event::Key(key) = event {
if key.kind == KeyEventKind::Press {
match key.code {
KeyCode::Char('j') | KeyCode::Down => self.scroll_down(),
KeyCode::Char('k') | KeyCode::Up => self.scroll_up(),
KeyCode::Enter => self.launch_execution(),
KeyCode::Char('y') => self.confirm(true).await,
KeyCode::Char('n') => self.confirm(false).await,
_ => {}
}
}
}
}
}
impl Widget for &ScoreListWidget {
fn render(self, area: ratatui::prelude::Rect, buf: &mut ratatui::prelude::Buffer)
where
Self: Sized,
{
let mut list_state = self.list_state.write().unwrap();
let list = List::new(&self.scores)
.highlight_style(Style::new().bold().italic())
.highlight_symbol("🠊 ");
StatefulWidget::render(list, area, buf, &mut list_state)
}
}